Black Flag - a game for those who love filibusters rather a sample of "Pirates of the Caribbean" … ExpandĪnalysis: Assassin's Creed IV Black Flag. But this is exactly what you expect from the game about treasures, rum, seas and jungles. Everyone walks in bright clothes, big hats are decorated with funny feathers, the killers wear complex systems of belts and belts to take a dozen pistols at once, and if a black beard appears in the frame (and he is by no means the only historical figure, which you will meet), then it will look like it would look in a cartoon. If the first and third parts of Assassin's Creed claimed a kind of pseudo-historical production, then Assassin's Creed 4, like Assassin's Creed 2 - is rather a motley themed show from a casino in Las Vegas. After particularly loud clashes, almost half of all sailors may die, and they will have to recruit new ones: rescuing captured gangsters from shootings and gallows, hiring drunkards in taverns, luring captives on their sides or picking random drowning aboard. Extraction goes for upgrades: if you do not increase the firepower of the Galki, you can easily drown at the first meeting with a small enemy flotilla. You can run into other pirates, you can get into a storm, you can loot a single schooner or track down victims larger, you can buy a diving bell and dive underwater, you can search for treasure or storm fortified forts. Going to the open sea, you never know exactly what awaits you. In this context, even outdated mechanics work in a new way: long-bored fights and parkour for the time being carried away again, when you take on board a stranger ship, jump between the masts and fence with the enemy captain. Even the most trivial battle is a large-scale show: the vessels are spinning, aiming at each other, exchanging a series of volleys, everything is burning, smokes and explodes. The sensations are tremendous: they are trembling with the helm, you are tactilely aware of the gigantic size and power of your brig, every wave and every breath of the wind. After a couple of hours of play you get your own ship (Edward will call it "Jackdaw") and you can immediately go to rob and kill. Even the most trifling naval battle - a large-scale show But, fortunately, you need to go down there only on key plot matters, all the rest of the time you can spend in the open sea. Land on Black Flag has absolutely nothing to do. The enemies have not become smarter, there are practically no new weapons and techniques, and all land tasks are a collection of primitive instructions from previous issues: catch up, run away, follow and overhear the conversation. All battles, as well as six years ago, are won by counterattacks, any high constructions are subdued by one button, and everything can still be hidden in the grass, knee-high. All key mechanics of Assassin's Creed have not really been updated since the first part, and Assassin's Creed 4: Black Flag in this sense does not change anything. Edward - officially not seemingly an assassin, but he acts just like all the members of the brotherhood: he also fights, as he climbs on the roofs and hides in the bushes. ![]() ![]() All these adventures these days are parsed and recorded by the employee of the corporation "Abstergo", which seems to be going to make a family film from the material obtained. In parallel, the old enemies of the Assassins and the Templars act in the colonies, and Edward accidentally gets involved in their affairs. ![]() And he's a pirate: after serving as a privateer during the recent wars between the metropolitan countries, he surrendered to the sea brigands, which, by the way, upset his wife, quite agreeing to poor farm life. The new hero, thus, became the ancestor of the central characters of Assassin's Creed 3: Edward Kenway - the father of Kheitem Keneway and Grandfather Connor Kenway. The series for the first time rolled back along the time line: the barman Desmond Miles, being in the amazing device "Animus", traveled from the Middle Ages to the American War of Independence, but now the events moved half a century ago, when the Caribbean terrorized bukaniry. The problem is that in the plot campaign to become the captain of the ship it was necessary literally on one and a half missions, but Black Flag is devoted to pirates entirely. Assassin's Creed 3 had many problems, but they did not concern the sea battles: Ubisoft accidentally embodied almost all the dreams of the Assassin's Creed 3 had many problems, but they did not concern the sea battles: Ubisoft accidentally embodied almost all the dreams of the authors of the domestic "Corsairs", only with the proper luster and scope.
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